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UI/UX Design for Websites and Apps

The structure, flow and visual design of your website or app, in Figma, tested with real users before any code is written. For landing pages, websites, apps and design systems. Online, for businesses in Albania and abroad.

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Features

Research

Who the users are, what they want to do and where they get stuck today.

Wireframes

The structure of every screen, without colour, to settle the flow.

UI design

Colours, typography, buttons and icons, mobile-first.

Figma prototype

Clickable screens you try like a real product.

UI and UX: what each one is

UX (user experience) is how the product works: the structure, the flow and how many steps a user needs to reach what they came for. UI (user interface) is how it looks: colours, typography, buttons and icons. UI/UX design handles both together, because the user experiences them as one thing.

Timelines

Designing a landing page is finished within 1–2 weeks. Designing a complete website or app takes 4–8 weeks, with research, wireframes, design and tests. Complex products with many screens take 2–3 months. A design system is a component library with usage rules. The price is set for each client, based on the screens and the complexity; you get a free quote before any work starts.

How we work: research, wireframes, design, test

Work starts with research: who the users are, what they want to achieve and where they get stuck today. Then come wireframes, simple sketches that settle the structure without colour. The visual design is built on top of them, for the phone first, together with a clickable prototype in Figma. Real users test the prototype before the final design, so changes happen in Figma, before any code is written. After launch we make small adjustments based on user feedback.

Interfaces we have designed

IT Durrës designed the interfaces of BESA OS, the hotel management system, Traloa, mobile hotel booking, and Profi, the business directory. The site you are reading, with four languages and its own admin panel, was designed and built by the same team. Once the design is approved, IT Durrës builds it as a website or a mobile app.

Process

Research

The users, their goals and the obstacles they meet.

01

Wireframes

The structure and flow of the screens.

02

Design

The visual style, for the phone first.

03

Testing

The prototype is tried by real users before any code.

04

Benefits

You try the product as a prototype before any code is written

Tests with real users before the final design

Mobile-first: the phone first, then the desktop

The same team then builds the site or app

Frequently Asked Questions

Have a product to design?

Tell us what your users need to do — get a free quote before any work starts.

Request a free quote